Category Archives: Tabletop Gaming

D&D Pirates, CBR 41-45

Hi there folks. The aforementioned D&D campaign got up and running over the last month, and it’s been a lot of fun. It began with a module I wrote called Mansion of Nothing, in which the party cleared out a haunted house and delved into its secrets therein. Of course, once they had cleansed the whole thing they decided to keep it, and it’s become quite the base of operations for them in their adventures. We have four characters in play- Phlanne the sea-elf, Trixie the mischievous pixie, Franque the drunk and Bonnie the six foot human who believed until very recently that she was a dwarf. Needless to say, they are an incredibly functional team.

In the most recent session, they were sailing through dangerous seas, and pursued by pirates. Noticing that the pirates seemed to be using magic to keep pace, our witty sea-elf leapt overboard, swam over and released the anchor of the enemy ship. The magic of course ripped the pirate ship in two and threw the crew overboard. It was a feat of unexpected brilliance, and I awarded them a ton of pirate loot for it.

This month also saw, as always, five more chapters of the Civilization Battle Royale novel. Those five are The Brazilian Bulletin, To Stand the Test of Time, One Last Dance, The Northern Storm and The Battle of Appalachia. The epic saga of our world continues, as rifles and artillery quickly become a neccessity on the battlefield. As always, those are available on the page for the project.

Returning to the D&D Table, CBR 36-40

I’ve been planning a fresh D&D campaign for some friends who are visiting from the Netherlands this weekend. This has provided me with the opportunity to finally try the fifth edition; I’ve been using the fourth since 2011 and never bothered to switch over until now. Well, fifth edition has been around for three years now, so I thought it was worth a shot. We’ve yet to run my new campaign, but even a cursory look at the books gives me the impression that fifth edition is a whole lot more streamlined. I’ll not give anything away on the campaign in case my players read this, but it should be entertaining.

The latest five chapters of Civilization Battle Royale are up of course; World’s End, Cold Winds in Europe, Rifling, A Continent in Turmoil and The Last Day. I’m particularly fond of that last one. This book could well be over a hundred chapters when completed; it’s swiftly becoming the most lengthy and comprehensive text I’ve ever written. One of the most important themes in the book is the nature of time; the stories of Civilization are told over six thousand years of course. If you haven’t read it yet, go do it; it’s all up for free on this site.

Till next time!